The purchasing of the expansions could be ditched and could be free when purchasing sub time.Īlthough in the past I was supporting alternative payment models, now I am a purist. That said, I consider WoW's paradigm, that had an initial game purchace, has subscription and b2p expansions, over the board. the pve content of this example).Īlthough GW2 has succeeded at something similar, GW2's case is the exception and not the rule, not to mention that Fractured won't have b2p expansions, making things more difficult. the cosmetic cash shop in Fractured's case) will have to sustain another type of content, that is not generating income (e.g. There is a conflict of interest, of sorts, when the source of income (e.g. If Fractured was having a b2p model for its pve expansions then the cosmetic cash shop would need to cover only a) the servers, b) the new cosmetic cash shop content. For Fractured this revenue will come from the cosmetic cash shop, which will have to sustain a) the servers, b) the new pve content, c) the new cosmetic cash shop content. New content will be required though in the form of new pve content, despite Fractured being a sandbox game, something, which if I recall correnctly, you pointed out. The initial purchase of the game (b2p) will cover the expenses for making the game. The Summoners Guidebook: How to be the best at Le. Final Fantasy brings version 1.0 characters into beta The Guild Counsel: Filling gaps when guild members. Black Gold Onlines payment model will make your h. Great job everyone Congrats redcapp Member Posts: 722. As of 4:06 PM EST Congrats to Mark and all at CSE NOW GET TO WORK « 1 2 3 » Comments. DU, EVE, Crowfall and not WoW) have either failed or lead to p2w, or failed because they lead to p2w.įrom the four options the sub model seems the best. Camelot Unchained update talks Cait Sith race Crack Shot Online Slaying aliens while traveling. Camelot Unchained - Funded Coldren Member Uncommon Posts: 493. Camelot Unchained).Īny other form of payment model, including having a subscription token that can be traded in-game, assuming a player driven economy (e.g. Ashes of Creation), d) subscription with initial game purchase (e.g. GW2 -for the most part-), c) just subscription, with no initial game purchase (e.g. Fractured), b) b2p initial game and b2p expansions (e.g. This includes the following four alternative a) b2p once (e.g. Pure B2P and pay2play (sub) are the only valid options. All have failed, at sustaining a good game -not to be confused with a game making profit. The last five years (and some years before that) were years of experimenting with alternative payment models. ![]() All the other sub based games have turned f2p or hybrid. I know FFXIV but i haven't see any others (at least well known games). ![]() ![]() Said in Is it going to be F2P, B2P or 2 games that have released as b2p with sub and have maintained that in the last 5 years.
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